Vendor Profile
Seitosha
Address | 2-3-13 Yushima Bunkyo-ku Tokyo, JAPAN ZIP:113-0034 |
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Representative Name | kazunori wakamatsu |
Annual Revenue | closed |
No. of Employees | closed |
Web Site URL |
Children's Literature/Fiction Business Book
SD item code:10945185
Detail | Price & Quantity | |||
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This product is currently unavailable |
Dimensions |
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B5 size (21 cm long, 18.2 cm wide, 2.3 cm thick)
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Specifications |
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Country of manufacture: Japan
Material / component: Paper
Year of manufacture: 2021
Product tag: None
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Description
Programming Thinking Drill for Elementary School Students No computer required Programming education will become compulsory in elementary schools in FY2020, and will be introduced into university entrance exams in FY2024. The goal of elementary school programming is not to learn practical skills, but to cultivate a "programming mindset. This book is designed so that children who are new to programming can understand [programming thinking] while having fun solving problems. The book contains a collection of problems that will help develop [logical thinking], [problem solving], [creativity], and [communication skills] while playing. Programming is an accumulation of finding the [objective] and thinking about the best procedure to achieve it. This accumulation will be applied to all subjects and in everyday life. We sincerely hope that the skills acquired in this book will help your child achieve his or her dreams for the future. The gag-filled manga makes you want to solve more and more puzzles as you read. The level of the questions, the order of the questions, and the way of solving the puzzles; The level of the questions and the order in which they are presented will gradually deepen the knowledge acquired. The game is a fun drill that anyone can complete without stumbling and without the need for a computer. The level of the questions and the order of the questions make it possible to deepen your knowledge; The ability to think logically about how to get there efficiently in order to achieve a goal or solve a problem is acquired. Recommended for children's study. [Recommended Industries*Themes] Children's goods Toy stores Kids' spaces Children's centers Cram schools |
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Shipping Method | Estimated Arrival |
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Sea Mail | From Jul.8th to Sep.9th |
Air Mail | From Jun.20th to Jun.24th |
EMS | From Jun.19th to Jun.24th |
Pantos Express | From Jun.21st to Jun.26th |
DHL | From Jun.19th to Jun.21st |
UPS | From Jun.19th to Jun.21st |
FedEx | From Jun.19th to Jun.21st |
Some trading conditions may be applicable only in Japan.
*Important Notice
Under the resale price maintenance system, publishers are legally allowed to sell books at a set sales price. We ask that your company also adhere to the sales price specified by us. Failure to do so will result in termination of the transaction. We ask for your understanding in advance. *Please do not distribute our products to Amazon.co.jp, Rakuten Ichiba, or Yahoo! If you fail to comply, we will discontinue our business with you. *Please note that the obi design of brands with obi attached in the product introduction image may be changed without prior notice, or the obi may be removed before shipping. |
No computer required
Programming education will become compulsory in elementary schools in FY2020, and will be introduced into university entrance exams in FY2024.
The goal of elementary school programming is not to learn practical skills, but to cultivate a "programming mindset. This book is designed so that children who are new to programming can understand [programming thinking] while having fun solving problems.
The book contains a collection of problems that will help develop [logical thinking], [problem solving], [creativity], and [communication skills] while playing.
Programming is an accumulation of finding the [objective] and thinking about the best procedure to achieve it.
This accumulation will be applied to all subjects and in everyday life.
We sincerely hope that the skills acquired in this book will help your child achieve his or her dreams for the future.
The gag-filled manga makes you want to solve more and more puzzles as you read. The level of the questions, the order of the questions, and the way of solving the puzzles;
The level of the questions and the order in which they are presented will gradually deepen the knowledge acquired.
The game is a fun drill that anyone can complete without stumbling and without the need for a computer. The level of the questions and the order of the questions make it possible to deepen your knowledge;
The ability to think logically about how to get there efficiently in order to achieve a goal or solve a problem is acquired.
Recommended for children's study.
[Recommended Industries*Themes]
Children's goods Toy stores Kids' spaces Children's centers Cram schools